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Last Updated 3 hours ago

The Carnival of Consent: a fun way to teach Sex Ed

By Jordan Neperud
The Carnival of Consent: a fun way to teach Sex Ed
Jenn Goldstein

SU Students enjoy the many games offered by the Sex Ed Carnival of Consent. 

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Shippensburg University’s Women and Gender Studies Program hosted the second annual Sex Ed Carnival of Consent on Thursday, Oct. 30 at 6 p.m. in the CUB Multipurpose Room. 

The event featured classic carnival games with a twist, with the games being focused on educating attendees on healthy relationships, sex and consent. Different departments and organizations hosted the games. Winning the game would give the student a raffle ticket, which could be used for one of the many prizes. 

The prizes included several different sex toys, along with items like lube and massage oils. There were also some high-end makeup products and small stuffed toys themed around the reproductive system and sexually transmitted diseases. 

The raffle prizes were read throughout the night, with about 20 minutes between each interval. 

The many tables also offered other kinds of prizes, which ranged from candy to SU merch. There was also a “freebies” table, which included everything from temporary tattoos to lube. The vast majority of the prizes and free items were from The Lion’s Den, an adult store in Shippensburg. 

The event aimed at educating attendees about sex and relationships in a fun and comfortable space. 

“It’s difficult for people to be able to really talk about it, and that’s what I want is for people to talk openly so that they understand what they want and don’t want,” said Misty Knight, director of the women and gender studies program. 

The Criminal Justice Department hosted two tables. One was a bean bag toss game that had students identify different behaviors as red, green or yellow flags. The students would throw a beanbag into either a red, green or yellow hoop depending on which scenario they were given. The second table asked players questions about consent, and if answered correctly, the student would throw a pair of handcuffs in a basket to win a raffle ticket. 

Jayleen Galarza, or Dr. Jay, as they are better known by, hosted “The Great Vibrator Race,” where students would receive a vibrator that they would push down a cardboard ramp. Whoever’s vibrator crossed the finish line first would win both a raffle ticket and vibrator, which would be in the original packaging. 

The Speech and Communication Center hosted a game in which students were given a paper with different phrases on it, each being a different response to a partner asking for sex or a similar scenario. The players would select which phrases were passive, passive aggressive, assertive, or aggressive. 

The Domestic Violence Services of Cumberland and Perry Counties kept it simple with a game of true or false. Players were presented with a statement about consent or healthy relationships and would have to identify if the statement was true or false. 

The Beta Beta Beta Biology Honor Society, or Tri-Beta, hosted a truth vs. myth game about STDs. Participants would choose a card that would have a statement about STDs on it, and they would decide if the statement was accurate or a myth. 

The English Department had the “Sexy Talk” game, where students would match quotes to a book. The quotes shared themes of love, sex or sensuality. Winning the game gave students both a raffle ticket and a free book. 

The Career Center hosted a matching game. Students would match a job title with a job description, educational requirements and salary range. These jobs included various counseling roles, such as LGBTQ+ therapists. 

The human anatomy and physiology course provided a game in which students would identify different parts of both the male and female reproductive systems. 

The Computer Science Department held an online dating game. Players were given statements with varying levels of personal information, and they had to sort the statements into least to most identifiable. The purpose of the game was to teach about online safety, especially in spaces like dating apps. 

The Reflector provided participants with poems about sexuality in order to make black out poetry, which is a poem with words intentionally crossed out or otherwise covered to make an entirely new poem. 

The Chemistry Club had a trivia game, in which attendees would answer questions related to the human body. The Sociology and Anthropology Club hosted a similar game. 

The most physically demanding of the games was “The Great Sperm Race,” where two students would answer trivia questions about sex while sitting on scooters. Whichever student answered correctly would be allowed to move forward. Whoever got to the finish line first would win. 

Some other games included “Breast-ketball,” where players would answer up to three questions about women’s health. The number of questions they answered correctly correlated with how many balls they received. The students would then try to throw the balls into a bra. 

Some of the most popular games were ring toss with dildos and the “Jizz Volcano,” which was a penis-shaped volcano that would explode with a baking soda, vinegar and glitter solution. Players would have to clean off cock rings, which were laid at the base of the volcano. The player who cleaned the most won the game.  

Another popular game was one that featured a giant vagina made of felt. Students would try to hit the clitoris with a ball to win the game. 

On top of all these games, there was the iconic “Guess how many penises are in the jar” game, where the winner would receive a jar of candy penises. 

There were some free form activities, such as decorating pairs of underwear and making vaginas out of Play-Doh. 

The Carnival of Consent was a night full of thinly-veiled innuendos and genitalia. It brought students together in a space where they could embrace sexuality without shame.  

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